FANDOM


The A-10 Thunderbolt II is a ground attack and Close Air Support fixed-wing jet that has made appearances in ArmA: Cold War Assault, ArmA: Armed Assault, and ArmA 2.

ArmA: Cold War Assault Edit

A-10
OFP-render-a10
Faction United States
Type Ground Attack Craft
Seats 1 seat:
  • 1× Pilot
Item capacity Max:
  • 3× Weapons
  • 20× Magazines
Top speed ~ 582 km/h
Service ceiling ~ 10,000 m
Fuel capacity 1000 L
Primary armament Main:
  • 1× Cannon 30 mm
Secondary armament AT Loadout:
  • 8× Maverick AGM

LGB Loadout:

  • 8× GBU-24 LGB
Variants A-10 (LGB)
Games
OFP-logo

The A-10 is a Close Air Support jet that is exclusively used by U.S. military forces in ArmA: Cold War Assault.

Overview Edit

  • Role:
    • Close air support
« A-10 jet has excellent maneuverability at relatively low air speeds and altitudes and is developed as an extremely accurate anti-tank and ground support aircraft. Delivery systems include HUD (Head-Up Display) which gives flight information and LASTE (Low Altitude Safety and Targeting enhancement System) on the inside of windscreen. Other functions include day and night close air ground support and role of FAC (forward air controller).
Vehicle Description
»

Design Edit

The A-10 is a single-seat, twin-engined, straight-wing jet that was designed to meet the need for a fixed-wing aircraft that could attack armoured vehicles, main battle tanks, and other ground targets.

Armament
It is armed with a 30 mm cannon that is mounted beneath the cockpit's nose, and carries air-to-ground Maverick anti-tank missiles on its wings.

The A-10 is always armed with eight AGMs at a time, with four carried on each wing. On the other hand, the main cannon feeds from a single linked belt that has 2,000 rounds of high-explosive (HE) shells.

Features
Alongside the Apache attack helicopter, the A-10 was designed to tackle the expected horde of Soviet MBTs on the battlefields of Western Europe. With the combination of a powerful 30 mm cannon and a payload of anti-tank AGMs, the A-10 can cut its way through enemy steel with ease.

It can fly unopposed against almost every ground threat; bar perhaps 9K32-armed infantry and the ZSU-23-4. In the case of the former, it will depend on who engages first, as the A-10's cannon will quickly shred the infantry if they get spotted by the pilot. In the case of the latter, the A-10 can remain completely safe by simply staying out of its range and fire off one or two AGMs from a standoff distance.

The A-10 serves as the American counterpart to the Soviet Su-25. Both are armed with 30 mm cannons, carry anti-tank air-to-ground missiles, and are designed to provide close air support. The main difference is that the A-10 has two additional AGMs whereas the Su-25 can only carry six at a time, which makes the A-10 the arguably better tank hunter.

Drawbacks
However, it should be noted that the A-10 doesn't carry any additional ordnance besides its anti-tank AGMs (for its default loadout). Whereas the Soviet Su-25 has rocket pods for backup and can saturate ground targets without having to waste a missile, bomb, or cannon rounds, the A-10 can only resort to firing its main cannon after all of its ordnance is depleted.

Crew Capacity
The A-10's cockpit only contains a single seat for the pilot themselves. It is unable to transport any other crew or passengers.

Variants Edit

  • A-10 (LGB): Identical to the baseline AGM-armed model in almost every way, but exchanges its payload of Maverick missiles for eight GBU-24 laser guided bombs instead. The GBU-24s can be manually dropped or guided to hit a specific target directly via laser designator (carried by U.S. black ops infantry).

Trivia Edit

  • Despite carrying completely different guns in real-life, the in-game A-10's GAU-8 Avenger gatling cannon is oddly shared with the Su-25.
    • In reality, the Su-25 is fitted with the Soviet-made "GSh-30-2" cannon which is chambered to fire a completely different 30 mm shell; not to mention having completely different performance metrics.

Gallery Edit

ArmA 2 Edit

Thunderbolt II
Arma2-render-a10
Faction - USMC
- U.S. Army
Type Ground Attack Craft
Seats 1 seat:
  • 1× Pilot
Item capacity Max:
  • 3× Weapons
  • 20× Magazines
Top speed 720 km/h
Service ceiling ~ 11,002 m
Fuel capacity 1000 L
Primary armament Main:
  • 1× GAU-8 30 mm
  • 2× AGM-65 Maverick AGM
  • 4× GBU-12 LGB
  • 2× Hydra 70 Rocket Pods
Secondary armament Secondary:
  • 2× AIM-9L Sidewinder AAM

Defensive:

  • 120× Countermeasures (Flare/Chaff)
Variants None
Games
Arma 2 logo

Arma2-OA-logo

The A-10 Thunderbolt II is a ground attack and Close Air Support craft that is used by both the U.S. Marines and U.S. Army forces in ArmA 2.

Overview Edit

  • Role:
    • Close air support
« The A-10 Thunderbolt is a single-seat twin-engine straight-wing jet aircraft used by the US Armed Forces. It is designed to provide close combat air support for ground forces by attacking tanks and armored vehicles.
Armoury Description
»

Design Edit

Like its Cold War Assault counterpart, the A-10 is still designed for anti-tank duties, though payload-wise the ArmA 2 A-10 is more multi-role and exchanges most of its Maverick AGMs for a mixture of ordnance types.

Armament
Its primary armament consists of the GAU-8 30 mm gatling cannon, as well as air-to-ground Maverick missiles, two short-range infrared-guided Sidewinder AA missiles, and twin 70 mm rocket pods.

Laser guided bombs are also carried underneath the fuselage, and can be used to strike hardened targets with precision accuracy (provided that they're guided by laser markers).

The total amount of ordnance carried ranges from:

  • A single 1,350 round belt of high-explosive armor-piercing (HEAP) shells for the 30 mm cannon.
  • Four LGBs that are fitted to pylons beneath the centreline of the fuselage.
  • One AGM on a single pylon (for a total of two) in the middle of each wing.
  • Fourteen high-explosive dual purpose (HEDP) rockets in total stored within rocket pods on each wing, which separately contain seven rockets apiece.
  • One air-to-air missile on the outermost pylon of each wing (which also combine for a total of two) for self-defence against other aircraft.

Features
The ArmA 2 A-10 is far more heavily armed and better protected than both the Harrier and F-35 VTOLs, as it can absorb a decent amount of punishment before suffering from critical failure.

Mobility
It flies faster and has slightly better handling than its Cold War-era predecessor, though it's still outmatched by both of its modern VTOL counterparts when it comes to both speed and agility.

Arma2-a10-01

Performing a gun run with the A-10.

Drawbacks
While it's a tough aircraft, the A-10 is by no means impervious to ground fire. It will be easily shot down if its pilot remains too careless.

It should also be noted that the A-10 faces far more dangerous threats in ArmA 2 compared to its predecessor. The Russian-made 2S6M Tunguska for instance, possesses powerful long-range missiles that will cut down the A-10 if it gets detected on radar.

If engaging the 2S6M on an open field, then the A-10 will usually be able to take it out first with little difficulty. But if the 2S6M is hiding in a thick forest or concealed behind hilly terrain, then the pilot must resort to launching countermeasure flares preemptively while scanning constantly for the vehicle's position.

Crew Capacity
The A-10 can only carry its pilot, and is unable to transport any passengers or additional crew members.

Trivia Edit

  • In real-life, neither the U.S. Marine Corps nor the U.S. Army utilise the A-10 in any role as all existing A-10 variants (both A and C models) are only operated by the U.S. Air Force.

Gallery Edit

External links Edit

See also Edit

Aircraft of comparable role and configuration Edit