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Gorgon
Arma3-render-gorgon
Faction - AAF
- Loyalists
Type Infantry Fighting Vehicle
Seats 11 seats:
  • 1× Driver
  • 1× Gunner
  • 1× Commander
  • 8× Passengers
Item capacity Max: 3000 kg
  • 12× Weapons
  • 128× Magazines
  • 12× Backpacks
Top speed 100 km/h on land

11 km/h in water

Fuel capacity 45 L
Primary armament Main:
  • 1× CTWS Cannon 30 mm
Secondary armament Secondary:
  • 2× Titan ATGM

Coaxial:

  • 1× M200 LMG 6.5 mm

Defensive:

  • 1× Smoke Generator
Variants None
Games
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The AFV-4 Gorgon is a wheeled Infantry Fighting Vehicle that is used by both the AAF and Altian government loyalists in ArmA 3.

Overview Edit

  • Roles:
    • Troop transport
    • Fire support
« The AFV-4 Gorgon is an amphibious 8x8 all--wheel-drive armored personal carrier, used to carry soldiers to the battlefield and provide fire support. Its remote controlled CTWS turret is usually mounted with a 30mm cannon, coaxial machine gun and 2 guided AT missiles. Crew consists of a driver and gunner/commander, with further seating available for 9 additional soldiers.
Field Manual
»

Design Edit

The Gorgon is an 8x8 armoured combat vehicle that uses an inverted V-shape hull. It is designed to transport troops into battle and to provide fire support against a variety of ground threats.

It is fitted with a 30 mm cannon that is capable of firing both high-explosive and armour-piercing rounds at ranges of up to 1,500 metres. In addition to its primary cannon and 6.5 mm coaxial machine gun, the Gorgon has two anti-tank guided missiles that are capable of defeating or at least disabling heavily armoured vehicles, allowing it to assume (albeit limited) a tank destroyer role if necessary.

The standard loadout of the Gorgon gives it 140 rounds of multi-purpose (MP-T) explosive rounds and 60 armor-piercing fin-stabilized discarding sabot (APFSDS-T) shells for the main gun. The coaxial machine gun comes pre-loaded with a single linked belt of 1,000 rounds of 6.5 mm ammunition, while the adjacent launcher pod has 2 infrared-guided Titan anti-tank missiles stored in it.

Arma3-gorgon-01

Armed with ATGMs and amphibious-capable, the Gorgon works well as a highly mobile tank destroyer to complement other ground forces.

It is fairly well-armoured and can protect the crew and its passengers from both small arms fire, moderately-sized explosives and land mines. Just like its wheeled NATO and CSAT counterparts, the Gorgon is fully amphibious and can conduct water-based landings or extractions.

The drawbacks to the Gorgon's design mainly stem from its large hull. It has the highest turret profile of all the wheeled APCs/IFVs, is disadvantaged by having an exposed turret (a flaw shared with the BTR-K) that renders it vulnerable to being disabled from machine gun fire or grenades, has somewhat poor handling while off-road and finally, has a slow turn rate.

Nonetheless, the Gorgon is well suited to serve in both APC and IFV roles, making it useful in any situation due to its multi-role capabilities.

The Gorgon has a seating capacity of eleven personnel including the crew. The crew includes the driver, gunner and commander.

Camouflage Edit

  • Digital Green: Digitised semi-fractal camouflage pattern used by all AAF vehicles and aircraft. Suited to forested and grassy environments, but otherwise useless in arid and desert terrain.
  • Guerrilla 01*: Olive green paint scheme with tan line stripes. Has a graffiti slogan written on the right side of the hull that says "FREEDOM OR DEATH" in Altian.
  • Guerrilla 02*: Tan paint scheme with black line stripes.
  • Guerrilla 03*: Olive green paint scheme with black line stripes.

(*) The guerrilla camouflage schemes are exclusively used by government loyalist-operated Gorgons only.

Trivia Edit

  • The Gorgon is based off the real-world 8x8 variant of the "Pandur II" APC.
  • Despite the Field Manual stating that the Gorgon can transport nine passengers in its rear compartment, it is only actually capable of transporting eight at a time.
  • Unused textures still present in the game files indicate that during the pre-Alpha phase of ArmA 3's development, the Gorgon was originally meant to be a NATO vehicle instead.
    • Unlike the Strider however, the alternate texture cannot be applied to the Gorgon without use of the setObjectTexture scripting command.

Gallery Edit

External links Edit

See also Edit

Vehicles of comparable role and configuration Edit