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Little Bird
Arma2-render-ah6
Faction U.S. Army
Type Light Attack Helicopter
Seats Armed only: 2 seats:
  • 1× Pilot
  • 1× Co-Pilot
Item capacity All variants: Max:
  • 3× Weapons
  • 20× Magazines
  • 1× Backpack

AH-6X only: Max:

  • 5× Backpacks
Top speed ~ 202 km/h
Service ceiling ~ 5,000 m
Fuel capacity 1000 L
Primary armament Armed only:
  • 2× M134 7.62 mm
  • 2× Hydra 70 Rocket Pods
Secondary armament Armed only:
  • 60× Countermeasures (Chaff/Flare)
Variants AH-6X, MH-6J Little Bird
Games
Arma2-OA-logo

The AH-6J Little Bird is a light attack helicopter exclusively used by U.S. Army special forces in ArmA 2. It was added with the release of the Operation Arrowhead expansion pack.

Overview

  • Roles:
    • Light gunship
    • Observation
« The AH-6 is an attack variant of the MH-6 Little Bird. It is the single-engine light helicopter used for special operations by the US Army.
The AH-6J is the improved special forces attack version of AH-6, while the AH-6X is an unmanned variant of the AH-6 and is used as a UAV (Unmanned Aerial Vehicle).
Armoury Description
»

Design

Developed from the MH-6 light utility helicopter, the AH-6J is a small, versatile attack helicopter that is used primarily as an air support platform for special operations forces.

Armament
By default, the AH-6J is always armed with twin 7.62 mm miniguns and 70 mm rocket pods that are fitted onto the stub wings attached onto both sides of the fuselage.

The miniguns feed from a single linked belt that has 4,000 rounds of 7.62 mm ammunition, while each rocket pod contains 7 unguided rockets fitted high-explosive dual purpose (HEDP) warheads for a combined total of 14 rockets.

Features
The AH-6J shares the same upside of the MH-6J, namely that its compact design allows it to be fairly nimble. While the AH-6J cannot transport any passengers due to lacking side benches, its main strength lies in that it's armed and can defend itself from ground threats.

Mobility
The AH-6J is fairly slow for a helicopter of its size, but is similarly just as agile as the MH-6J and can dart in and out of tight airspaces with ease.

Drawbacks
The AH-6J also retains the same weaknesses as the baseline MH-6J, namely that it provides almost non-existent protection for both crewmen and remains just as fragile against small arms fire.

Crew Capacity
The AH-6J is only able to transport the pilot and co-pilot. It cannot carry any additional passengers or crew.

Variants

  • AH-6X*: Uniquely designed unmanned drone model that lacks any armament aside from an externally attached observation pod. The pod's camera can switch between normal day and black/white-hot thermal vision modes. It does not carry any countermeasures or defensive avionics, but has an improved infrared scanner that is specifically optimised for detecting ground targets.

(*) The AH-6X is not functional in normal gameplay unless it has been synchronised as being controllable via a UAV Terminal in the mission editor (using the UAV module).

Trivia

  • The AH-6X's capabilities are notably demonstrated in the Open Season mission for the Operation Arrowhead campaign, where it is used to spot enemy anti-air vehicles for Pierce's AH-64D to hit with his Hellfire missiles.
    • This particular AH-6X is actually scripted so that it will not be fired upon by those vehicles unless it flies above a certain distance. In normal and unscripted gameplay however, the AH-6X will always be engaged regardless of its flying height.
  • The AH-6J remains as the only rotary-wing helicopter to date in the entire series that possesses a dedicated, unmanned drone model.

Gallery

External links

See also

Variants

Aircraft of comparable role and configuration