Set in the distant future, Lost Dragons aims to provide a multiplayer total conversion experience for ArmA 3. Players find themselves members of corporate entities, sent to a planet beyond our solar system with the objective of recovering a "Dragon-class" aerial warship. These are old machines of war however, left abandoned as humanity fell during years past. Thus not only must the Dragon warship be found, it must be reactivated and repaired, all while an opposing team(s) tries to hinder and reverse said progress; multiple companies are now seeking such a rare prize.
Currently, a match will begin with players deployed alongside a C2C (command and control) vehicle, logistic assets, and light utility vehicles. That's not to say teams won'…
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Reported on July 3, 2014
Bohemia Interactive today released a brand new video to further introduce the role of the ground vehicle crewman in Arma 3. Just as in real life, most vehicles in Arma 3 require multiple people – either controlled by AI or co-operative players - to operate efficiently, which are typically divided into a driver, gunner, and vehicle commander position. The new video takes a closer look at each of these crew member’s responsibilities, while exploring some of the core principles of ground vehicle combat.
In continuation of the official Arma 3 Community Guide series, the Ground Vehicle Crew video is narrated by Andrew Gluck (better known as Dslyecxi, former service member and leader of the popular Arma community group Sha…
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Reported on June 24, 2014
Bohemia Interactive today announced that one million Czech koruna from the Arma 3 Karts DLC sales will be donated to the Czech Red Cross. Arma 3 Karts, which was originally revealed as an April Fools‘ joke, was released about one month ago as a fun little sidestep in Arma 3’s typically military sandbox. Its primary purpose was to test Arma 3’s experimental approach to DLC, which Bohemia Interactive explained in more detail in their recent devblog.
Whereas DLC (downloadable content) often fractures a game’s playerbase between those who own and those who do not own DLC content, Bohemia Interactive prepared a solution which prevents such a split in the Arma 3 playerbase. By making all DLC content available to all owner…Read more >
Reported by Jay Crowe on June 23, 2014
Arma has always asked a lot of its players. Yet, although it can be a challenge, the depth and diversity of Arma's gameplay has long been one of its greatest strengths. Unlocking that potential, though, is no simple matter; nevertheless, this is the main objective of the Arma 3 Bootcamp Update.
Below, we set out the ways we've sought to achieve this goal. Ahead of its release (and the impending development-branch staging), we want to introduce Bootcamp's new modes, sandbox content, and refined gameplay mechanics. We'd like to share our motivations and present the benefits to new and veteran players alike.
ONWARDS & UPWARDS
Month-on-month, since launching in September 2013, Arma 3 has continued to expand i…
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Reported on Wednesday 4th June 2014
It’s been a while, but we’re back with a brand new developer interview. Next up in our Report In™ series is Audio Lead Jan Dusek. Looking at the development process from the perspective of audio design, we asked Jan to tell us more about Arma 3’s sound engine, his work on the radio protocols, and the Arma 3 soundtrack!
We're often asked to let some of our people talk about what it's like to develop a game at BI. 'Report In!' gives you a more personal perspective on our team, a more detailed look at the way we go about our work, and fresh information about our ongoing projects.
As Audio Lead, Jan has been the driving force behind some of Arma 3’s most significant developments. An excellent example would be t…
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Reported on Thursday 29th May 2014
A few weeks after the studio shared its 2014-2015 development roadmap for Arma 3 (announcing upcoming DLCs and a major expansion), Bohemia Interactive today posted a new devblog to explain how it aims to prevent a split in the Arma 3 playerbase.
DLC often fractures a game's playerbase, which is most noticeable in the multiplayer environment, where such a split prevents players that do not own DLC from joining friends who do own it. Given the nature of Arma 3 as an open platform, Bohemia Interactive set itself the goal to develop an alternative solution. While the new strategy is somewhat experimental, Bohemia Interactive's plan is to make all Arma 3 downloadable content available to all owners of Arma 3, wi…Read more >
Reported on Wednesday 28th May 2014
Bohemia Interactive and the International Committee of the Red Cross (ICRC) today shared a new video to raise awareness for the topic of ‘Health Care in Danger’. In the video, Christian Rouffaer - head of the ICRC's international humanitarian law and video games project – discusses his role at the ICRC, the ICRC’s Health Care in Danger campaign, and the connection with Bohemia Interactive’s €500,000 Make Arma Not War contest.
The ICRC’s Health Care in Danger campaign, which is part of the organization’s many efforts to protect victims of war, aims to address the current violence against the health care sector - ranging from direct attacks to patients, medical staff and health-care facilities and medical tr…
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Reported on Thursday 1st May 2014
Bohemia Interactive today released their 2014-2015 development roadmap for Arma 3. In a brand new post on Bohemia Interactive’s devblog, Arma 3’s Creative Director Jay Crowe and Project Lead Joris-Jan van ‘t Land explain the studio’s intention to support the game with platform updates, downloadable content, and an expansion.
Platform updates are major enhancements to Arma 3, and will be available to everyone who own the game. Extending the Steam Workshop implementation (currently limited to player-created scenarios) to support mods is a key goal. Another important addition to Arma 3 will be the release of the Bootcamp update. This free package will give newcomers a varied introduction to the game, while veteran …Read more >
Reported on Wednesday 30th April 2014
Bohemia Interactive, creators of the critically acclaimed Arma® series and DayZ®, have opened applications for the €500,000 Make Arma Not War content creation contest for Arma 3.
The Make Arma Not War contest, which was announced in December, welcomes Arma 3 content creators to compete in four different categories: Total Modification, Singleplayer Game Mode, Multiplayer Game Mode, and Addon. The winner of the Total Modification category will take home €200,000, while in the other categories the prize money is divided between 1st place (€50,000), 2nd place (€30,000), and 3rd place (€20,000) winners. In collaboration with the International Committee of the Red Cross (ICRC), Bohemia Interactive is also hand…Read more >
Reported on Thursday 24th April 2014.
Bohemia Interactive today deployed a brand new episode in official Community Guide video series for Arma 3™. Taking a closer look at the recently released Arma 3 Zeus DLC, Andrew Gluck (better known as Dslyecxi) from Shack Tactical provides some practical tips for both Game Masters and players.
In Arma 3 Zeus, which is now available as free DLC for Arma 3, players can take on the role of Game Master, and curate the multiplayer experience of other players – much similar to the concept of popular tabletop games such as ‘Dungeons & Dragons’. The new Community Guide explores Arma 3 Zeus’ potential, while highlighting some of the core capabilities of a Game Master, and alternative uses for the Zeus module.
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Reported on Thursday 10th April 2014.
Bohemia Interactive today released the free Arma 3 Zeus DLC for ArmA 3™. Announced two months ago, Arma 3 Zeus lets people assume the role of Game Master and curate the multiplayer experience of other players.
As a Game Master, you can view the battlefield from bird’s-eye perspective, and create, manipulate or expand a multiplayer scenario in real-time. An easy-to-use editor enables you to spawn units, set objectives, change the weather conditions, start music, and much more. The result is incredibly dynamic online combat — in which players have to rely on their ability to improvise and adapt.
- Become Zeus
Assume the role of Game Master and curate the experience of other ArmA 3 players. Wielding an intuitiv…
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- Become Zeus
Reported on Tuesday 1st April 2014.
Bohemia Interactive, the award-winning creators of the critically acclaimed Arma series and the standalone version of DayZ, are proud to announce ArmA 3™ Karts – the first official premium DLC for Arma 3™.
Bring the battle to the race track in the adrenaline-fueled Karts DLC pack for ArmA 3™. Featuring the most skill-based discipline in motorsport, ArmA 3™ Karts lets you experience the intense thrill of open-wheel racing, while you burn rubber on some of the most iconic licensed circuits on Altis. Feel every bump in the asphalt, tune your driving skills to perfection, and slide into pole position. Be fast, be relentless, pedal to the metal. This is where rivalries are born; this is where the world’s greate…
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Reported on Thursday 27th March 2014.
Bohemia Interactive today released a brand new episode in their official Community Guide video series for Arma 3. In the latest episode, Andrew Gluck (better known as Dslyecxi) from ShackTactical explores the concept of guerrilla warfare - something which factors heavily into the Arma 3 singleplayer campaign.
Guerrilla warfare relates to an asymmetrical form of combat, where a smaller, less equipped force fights against a larger and more conventional military force. Approaching the concept from the perspective of guerrilla fighters, the new video explains how to deal with the equipment disparity, how to conduct successful hit-and-run attacks, how to safely withdraw from the area of operations, and more.
B…Read more >
Hey, if anyone has any images of the Flags or Symbols of the factions of ArmA 2, I would appreciate it if someone would help me with them.Read more >
Reported on Thursday 20th March 2014.
Supported by a brand new trailer, Bohemia Interactive today released the third and final episode for the Arma 3’s campaign. The episode, titled «Win», brings a conclusion to the story of infantry man Ben Kerry — a soldier who finds himself caught in the middle of a Mediterranean flashpoint.
ArmA 3's «The East Wind» campaign consists of three episodes. The first episode — «Survive» — introduces players to soldier Ben Kerry, who has been stationed in the Republic of Altis & Stratis as part of a NATO peacekeeping operation. After a staged drawdown from the region fails, players have to fight for survival against a better equipped and more powerful enemy. The second episode — «Adapt» — picks up where the fir…Read more >
Reported on Tuesday 11th March 2014.
Bohemia Interactive has set a release date for the third and final campaign episode of their tactical military shooter and combined arms game, Arma 3™. Available on Thursday March 20th, players will be able to conclude the story of infantryman Ben Kerry - a soldier who’s been stationed in the Republic of Altis & Stratis as part of a NATO-peacekeeping mission.
Arma 3’s ‘The East Wind’ campaign consists of three episodes: ‘Survive’, ‘Adapt’, and ‘Win’. The final act follows the situation as it escalates further, with NATO forces in the Mediterranean on the brink of all-out war with the AAF and their strategic partners, CSAT. Given greater responsibility – and facing a more formidable enemy – players must de…Read more >
Reported on Thursday 13th February 2014.
Bohemia Interactive today announce their first planned DLC for ArmA 3: ArmA 3 Zeus. Made available in the second quarter of this year, the free Zeus DLC delivers a new form of multiplayer, in which players can take on the role of Game Master and curate the online battles of other players. The concept is further introduced in the DLC’s reveal trailer.
Improvisation is the ultimate key to success in ArmA 3 Zeus. Inspired by popular tabletop games such as 'Dungeons & Dragons', a limited number of players can assume the role of Game Master, and influence the multiplayer experience of those with boots on the ground. Watching the battlefield from a bird's-eye view, wielding an intuitive real-time editor, Zeu…
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