|Type||Heavy Transport Helicopter|
|Seats|| Armed: 20 seats:
Unarmed: 20 seats:
|Item capacity|| Max: 6000 kg
|Top speed||~ 285 km/h|
|Service ceiling||~ 4,000 m|
|Fuel capacity||1360 L|
|Primary armament|| Armed only:
|Secondary armament|| Defensive:
- Heavy-lift cargo transport
- Troop transport
|«|| A twin-engine, tandem rotor heavy-lift helicopter. It is a modernized version of the CH-47 Chinook and its primary role is the transportation of troops, vehicles and cargo. The Huron exists in two variants: the armed variant with two side gunners manning 6.5 mm gatling guns, and the transport version which replaces the gunners with two additional passenger positions.|
The Huron is a twin-engine, tandem rotor, semi-stealth heavy-lift helicopter. The tandem rotor layout eliminates the need for an anti-torque vertical rotor, allowing all power to be used for lift and thrust. This means it less sensitive to changes in its centre of gravity, making the Huron suitable for slingloading heavy cargo loads.
It is available in two variants; an unarmed version that has no weapons mounted on it, and a baseline armed version that has twin miniguns mounted at the side window on each side of the fuselage.
By default, each of the Huron's twin miniguns are fed with a single linked belt with 2,000 rounds of 6.5 mm ammunition (with a combined total of 4,000 rounds). The Huron does not support dynamic loadouts as the side windows are unable to mount any other types of weapons, nor does it have the ability to fit any stub wings onto the fuselage.
Compared to its CSAT counterpart, the Huron is slightly faster and has overall better stability in low-level flight. As a consequence however, it is less manoeuvrable and lacks the agility of the Mi-290. The other downside to the Huron is that it is less flexible in the types of the cargo that it can transport, whereas the Mi-290 can transport a diverse array of cargo loads (such as the various medical/fuel/ammunition/cargo pods).
The one advantage that the Huron has over the Mi-290 is that it is always armed by default; assuming that one is flying the baseline variant. This means that it is far less risky to drop or pick up troops/cargo in a hot landing zone since the Huron's gunners can suppress the enemy, whereas the Mi-290 cannot do the same without an escort providing cover for it.
- CH-67 Huron: Baseline variant. Has two gunners who manually operate two miniguns through an open window on each side of the fuselage. It can transport up to sixteen passengers.
- CH-67 Huron (Unarmed): Unarmed variant. The two miniguns and gunner positions are removed on this version, enabling up to two more passengers to be transported instead. This makes for a total of eighteen passengers that can be carried on this variant. Otherwise, it is functionally identically to the baseline variant.
Both variants always have at least four seats for the crew that consists of the pilot, co-pilot, and two gunners/crew chiefs who either control the mounted miniguns or can fire their own weapons (in the case of the unarmed variant for the latter).
- Olive: Pattern-less olive drab green paint scheme.
- Black: Pattern-less matte black paint scheme.
Designed exclusively for transporting cargo, the Huron has only one type of sensor available:
Active Radar Edit
The Huron does not use an active radar as it does not have any weapon systems that would require one.
Infrared Search and Track/Visual Sensor Edit
The Huron does not have the ability to detect targets visually or through IRST.
Radar Warning Receiver/Passive Radar Edit
The RWR has a 360 degree detection radius and a target recognition range of 12 km.
Laser Spot Tracker Edit
The Huron does not have the ability to lock onto laser marks or infrared strobes.
The Huron is able to slingload and transport a variety of vehicles and equipment, including:
- Hunters (all variants)
- Prowlers (all variants)
- Offroads (all variants)
- Quad bikes
- UGV Stompers (both variants)
- Boats (including assault boats, speedboat miniguns, and rescue boats)
- Swimmer delivery vehicles (SDVs)
- Huron containers (including fuel, ammo, repair, medical, and cargo containers)
- The "Cargo Container (Short, Military Green)"
- Supply boxes
- Items in cargo nets (including the Cargo Net (NATO), Cargo Net (Box), Cargo Net (Barrels), and Cargo Net (Sacks))
- Civilian cars, vans, and trucks (including the Zamak Transport (Covered), but excluding the Zamak Fuel, Zamak Repair, and the uncovered Zamak Transport)
The Huron's lifting abilities overlap with the vehicle transport Blackfish in regards to Prowlers, quad bikes, offroads, civilian vehicles, and unarmed Hunters.
However, the Huron is the only NATO vehicle able to airlift armed Hunters (HMG/GMG), Huron containers, SDVs, and speedboat miniguns. Other NATO helicopters like the Ghost Hawk and Hummingbird can also transport supply boxes and items in cargo nets. Both variants of the Huron (armed and unarmed) appear to have identical lifting capacity.
- As stated in the Field Manual, the Huron is ArmA 3's take on a futurised, stealthy variant of the venerable Boeing "CH-47 Chinook".
- Like the Ghost Hawk, the side doors cannot be manually opened by the player but can be seen being opened and closed in some showcases. The rear ramp however, can be opened by either the pilot or rear two FFV-enabled passenger seats.
- Besides enabling the rear two passengers to fire out of the helicopter, the ramp's purpose is largely aesthetic and does not prevent passengers from either entering or exiting the Huron regardless of whether it is closed or not.
- It is currently the only helicopter in ArmA 3 that uses a tandem rotor design.
- The Huron makes an appearance in ArmA: Mobile Ops where it is simply known as the "Transporter".
- Unlike its parent vehicle in ArmA 3, the Mobile Ops version is not designed to transport troops into battle and is instead considered as a "builder" unit. The number of active Transporter units that a player has limits the amount of structures that can be built or upgraded simultaneously at any time.
- Additional Transporter units can be purchased with the Command Point (CP) resource, though these points are quite limited and do not regenerate (unlike fuel and supplies). However, more points can still be obtained by unlocking in-game achievements, or by purchasing them with real-life currency through Mobile Ops' in-app micro transactions.
See also Edit
Aircraft of comparable role and configuration Edit
|NATO - Vehicles (ArmA 3)|
|Wheeled||AMV-7 Marshall • HEMTT • Hunter • Prowler • Quadbike • Rhino MGS (UP) • UGV Stomper|
|Tracked||CRV-6e Bobcat • IFV-6a Cheetah • IFV-6c Panther • M2A1 Slammer (M2A4 UP) • M4 Scorcher • M5 Sandstorm|
|Rotor-wing||AH-9 Pawnee • AH-99 Blackfoot • AL-6 Pelican • AR-2 Darter • CH-67 Huron • MH-9 Hummingbird • MQ-12 Falcon • UH-80 Ghost Hawk|
|Fixed-wing||A-164 Wipeout • F/A-181 Black Wasp II • MQ4A Greyhawk • UCAV Sentinel • V-44X Blackfish|
|Aquatic||Assault boat • Speedboat • Swimmer delivery vehicle|
|(Parenthesis) denote variants. | Helicopters DLC | Apex DLC | Jets DLC | Laws of War DLC | Tanks DLC|