« The Javelin is a manportable fire-and-forget infantry anti-tank munition designed to penetrate the armor of today’s heavily armored Main Battle Tanks. The Javelin has replaced the Dragon system in US Army and Marine Corps service.
Armoury Description

FGM-148 Javelin
Faction - USMC
- U.S. Army
- British Army
Type Anti-Tank Missile Launcher
Caliber 127 mm
Variants None
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The FGM-148 Javelin is a 127 mm missile launcher that is used by both the U.S. Marines and U.S. Army forces, as well as with the British Army in ArmA 2.


The Javelin is a portable fire-and-forget, infrared-guided, anti-tank guided missile launcher.

It can only load 127 mm missiles fitted with high-explosive anti-tank (HEAT) tandem warheads, and is capable of striking ground targets at ranges of up to 2,000 metres. The launcher is fitted with a Command Launch Unit (CLU) that has a magnification strength of 2x, and can toggle between normal day, night, and black/white-hot thermal vision modes.

The Javelin serves as the heavy AT launcher of U.S. military forces, as well as with the British Army where it is used alongside the smaller and lighter NLAW. Designed to burn through the tough armour of the latest Russian-made Main Battle Tanks, the Javelin is an extremely powerful (but cumbersome) AT weapon that can instantly destroy most non-MBT vehicles in a single hit.

When it comes to raw firepower, the Javelin is unrivalled even when compared to its shoulder-launched Russian counterpart. It doesn't need to be manually guided to its target, and only requires three seconds to acquire and lock onto any ground vehicles with an active infrared signature. Once launched, the Javelin's missile is almost always guaranteed to score a hit, even if the target activates defensive smoke countermeasures.


The Javelin is best employed in two-man teams, with one member acting as a spotter while also carrying an additional missile for the main operator.

Despite all its strengths however, the Javelin also possesses several drawbacks that prevent it from being used against anything other than MBTs. For starters, each missile takes up to six inventory slots to carry which basically restricts the Javelin to a single-use, unless the operator decides to forgo carrying ammunition for their primary weapon altogether or if there is a second team member ready to haul an extra missile.

Secondly, the Javelin's HEAT warhead is designed specifically to punch through vehicle armour and has a very tiny blast radius on impact. It also cannot be guided manually via SACLOS, which makes it practically useless against infantry since the user cannot accurately gauge the distance to a target manually, unlike the MAAWS rocket launcher which has a step-scope reticle for this purpose.

Lastly, the Javelin uses an arched flight trajectory as opposed to a straight one like the NLAW, which makes missing targets that are at close distances (under 150 metres) very likely. This is because it tends to overfly its target at such ranges, and will not be able to change its heading in time before impacting onto something else other than its intended target.

Regardless, the Javelin remains as the premier heavy AT weapon in ArmA 2 in spite of all these drawbacks. There is simply no better substitute for the Javelin at doing what it does best: turning enemy tanks into scrap metal. In a defensive position with plenty of missiles to spare, a single Javelin team can put a stop to any armoured offensive with ease.


  • Initially, the Javelin did not have the ability to toggle thermal vision modes until the release of the Operation Arrowhead expansion pack.
  • The in-game counterpart is unrealistically shown using the same reloading animation as the RPG-7V. Although the real-world Javelin system is designed to be reusable, only the CLU is retained after use while the tube is discarded and replaced with a fresh one.
    • Oddly enough, the CLU itself disappears immediately after the missile is launched.
  • Like the British NLAW, the in-game Javelin lacks the ability to make use of a top-attack guidance mode and can only use direct fire.


External links

See also

Weapons of comparable role and configuration