« | The ASP-1 Kir is a special purpose weapon. This semi-automatic rifle is unique thanks to the built-in silencer and ammunition it uses. The special 12.7x54 mm subsonic round can penetrate heavy body armor at 100 m. Kir is a devastating weapon at short ranges but above 200 m it very quickly loses efficiency. Field Manual
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The ASP-1 Kir is a 12.7 mm special purpose marksman rifle used by both Mediterranean CSAT forces and Russian Spetsnaz operatives in ArmA 3. It was added with the release of the Marksmen DLC.
Overview[]
The ASP-1 Kir is a semi-automatic, integrally-suppressed special sniper rifle chambered to fire the subsonic 12.7×54 mm round.
It loads from 10-round box magazines, and can attain a fire rate of up to 600 rounds per minute with a muzzle velocity of just 290 m/s. It accepts accessories on all three of its rails: top, side and underbarrel, but cannot be fitted with any muzzle attachments as it uses an integral suppressor.
The ASP-1 is primarily used by both CSAT recon teams and Russian Spetsnaz for covert operations that require a discreet, short-ranged marksman weapon.
It is exceptionally powerful and can be used to take out even heavily armoured infantry in one shot (albeit at close ranges). It is most effective when paired with the DMS optic, as it is the only scope that can be ranged down to 100 metres.
However, it should be noted that the ASP-1 is neither a true DMR nor sniper weapon. It should not be used to engage targets more than 150 metres away as the subsonic round's velocity drops off rapidly the further it travels. In addition, the extremely wide trajectory of the round's ballistic model makes it almost (but not outright) impossible to attack long range targets with.
Ironsights[]
The ASP-1 Kir's ironsights allow for manual zeroing, starting at a minimum of 100 metres up to a maximum of 600 metres (100, 200, 300, 400, 500, 600). By default, it is set to a zeroing of 200 metres. Neither the front nor rear sights are illuminated.
The ASP-1's zeroing cannot be adjusted beyond 600 metres even if an optical sight with a zeroing limit greater than this limit (e.g. Kahlia) is attached onto the top rail.
Camouflage[]
- Black: Matte black paint finish.
- Tan: Tan paint finish.
Ammunition[]
Base damage value | Aerodynamic friction | Initial velocity (m/s) | Penetration depth (mm) |
---|---|---|---|
20 | -0.0014 | 290 | 20.01 |
The ASP-1 can only load one type of magazine. It has a weight of 12 "mass" units:
12.7 mm 10Rnd Mag[]
10-round box mag loaded with specialised 12.7 mm subsonic ammunition. None of the rounds fired will emit visible tracers.
Achievements[]
- Marksmen Weapon Master
- The ASP-1 Kir is one out of seven premium weapons featured in the DLC. Simply equip it (and the other six) in the Virtual Arsenal and begin testing it. Can be done in a single sitting or in multiple playthroughs.
Trivia[]
- The Kir is based on a combination of two real-world Russian weapons: both the "VKS" and "VSS Vintorez" sniper rifles.[1]
- Prior to Game Update 1.44, the Kir's muzzle flash was much larger (appearing like as if it wasn't suppressed). The patch subsequently changed the size of the flash so that it was more in line with those on dedicated suppressor attachments.[4]
- The information below details unused, pre-release or removed content.
- Prior to its official release, the ASP-1 Kir was previously known as the "AKINA". The original teaser screenshot also correctly depicted the weapon as a CSAT firearm.
Gallery[]
Video[]
References[]
- ↑ Haládik, L 2015, OPREP - MARKSMEN WEAPONS, Arma 3, viewed 24 September 2017, <https://dev.arma3.com/post/oprep-marksmen-weapons>.
- ↑ Johnson, S 2012, 'VKS Sniper Rifle', The Firearm Blog, 10 July, viewed 21 February 2024, <https://www.thefirearmblog.com/blog/2012/07/10/vks-sniper-rifle/>.
- ↑ McCollum, I 2023, VSS Vintorez: Russia's Silent Sniper Rifle, 12 December, viewed 21 February 2024, <https://www.youtube.com/watch?v=znIjsaJJ7Rg>.
- ↑ van' t Land, J.J. 2015, SPOTREP #00042, Arma 3, viewed 26 November 2023, <https://dev.arma3.com/post/spotrep-00042>.
- ↑ Bohemia Interactive a.s., 2015, Marksmen Community Challenge, Arma 3, viewed 9 January 2023, <https://arma3.com/marksmen-challenge>.
- ↑ Crowe, J 2015, SITREP #00096, Arma 3, viewed 26 November 2023, <https://dev.arma3.com/post/sitrep-00096>.
External links[]
See also[]
Weapons of comparable role and configuration[]
- VSS Vintorez (Russian Armed Forces counterpart, ArmA 2 only)
CSAT - Armoury (ArmA 3) | |
---|---|
Handguns | Rook-40 9 mm • Zubr .45 |
Submachine guns | Sting 9 mm |
Carbines | Katiba Carbine 6.5 mm |
Assault rifles | CAR-95 series (CAR-95, CAR-95 GL) • Katiba 6.5 mm (Katiba GL) • SDAR 5.56 mm • Type 115 6.5 mm* |
Designated marksman rifles | ASP-1 Kir 12.7 mm • CMR-76 6.5 mm • Cyrus 9.3 mm • Rahim 7.62 mm |
Sniper rifles | GM6 Lynx 12.7 mm |
Squad automatic weapons | CAR-95-1 5.8 mm • Zafir 7.62 mm |
Machineguns | Navid 9.3 mm |
Launchers | 9M135 Vorona • RPG-42 • Titan MPRL • Titan MPRL Compact |
Static | Mk6 Mortar • Mk30 • Mk32 • Remote Designator • Static Titan Launcher (AA, AT) |
(Parenthesis) denote variants. * denotes weapons exclusive to the Viper sub-faction. Marksmen DLC | Apex DLC | Tanks DLC |
Russian Spetsnaz - Armoury (ArmA 3) | |
---|---|
Handguns | Rook-40 9 mm |
Carbines | AKU-12 7.62 mm |
Assault rifles | AK-12 7.62 mm (AK-12 GL) |
Designated marksman rifles | ASP-1 Kir 12.7 mm |
Squad automatic weapons | RPK-12 7.62 mm |
Launchers | RPG-42 |
(Parenthesis) denote variants. Marksmen DLC | Apex DLC | Contact DLC |