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Ka-52
Arma2-render-ka52
Faction Russian Armed Forces
Type Heavy Attack Helicopter
Seats 2 seats:
  • 1× Pilot
  • 1× Gunner
Item capacity Max:
  • 3× Weapons
  • 20× Magazines
  • 1× Backpack
Top speed ~ 349 km/h
Service ceiling 5,000 m
Fuel capacity 1000 L
Primary armament Main:
  • 1× 2A42 30 mm
  • 12× Vikhr 9K121 ATGM
  • 2× S-8 Rocket Pods
Secondary armament Defensive:
  • 120× Countermeasures (Chaff/Flare)
Variants None
Games
Arma2-logo

The Ka-52 is a heavy attack helicopter that is exclusively used by the Russian Armed Forces in ArmA 2.

Overview Edit

  • Role:
    • Heavy gunship
« The Kamov Ka-52 Alligator (NATO reporting name: Hokum B) is a Russian made two-seat attack helicopter. It is designed to detect targets and redistribute the target information among combat helicopters.
The Ka-52 is equipped with dual-antenna radar and is armed with semi-rigid 30 mm Shipunow 2A42 cannon; and with 12 laser-guided Vikhr anti-tank missiles.
Armoury Description
»

Design Edit

The Ka-52 is a two-seater version of the Ka-50. Like its Cold War-era predecessor, it is designed to be a multi-role all-weather attack helicopter that is capable of operating in both daytime and at night.

Armament
By default, the Ka-52 is armed with a 30 mm autocannon fixed to the right side of the fuselage and twin 80 mm rocket pods, along with wire-guided anti-tank guided missiles. Unlike other attack helicopters, the Ka-52 does not have a nose-mounted turret and has all of its armament attached onto stub wings fitted to both sides of the fuselage.

The Ka-52's 2A42 30 mm cannon is pre-loaded with interchangeable belts of either 230-round high-explosive (HE) or 230-round armor-piercing (AP) shell "magazines" (up to 460 rounds in total). The twin rocket pods on the other hand, each contain 20 HE rockets while the outermost pylon have Vikhr ATGMs carried on 6-round racks (for a combined total of 40 rockets and 12 missiles respectively).

Features
One notable aspect of the Ka-52 are the Vikhr missiles that it carries on its stub wings. Though primarily intended for taking out tanks and other ground vehicles, because they are manually guided, beam-riding missiles, other helicopters and even low-flying jets can be targeted with them. Assuming that the gunner maintains a steady aim until the missile connects with the target, the Ka-52 is more than capable of destroying other aircraft.

Arma2-ka52-01

A Ka-52 firing off a salvo of rockets, an unpleasant sight for any ground vehicle crewman.

Mobility
The Ka-52 is extremely fast for a helicopter of its size, and can easily outpace both the American AH-64D and the Russian military's own Mi-24.

Manoeuvrability-wise, its agility is almost on par with that of the smaller AH-1Z, though it will have a little more difficulty maintaining its speed on sharp turns.

Drawbacks
Like its Cold War-era predecessor, the Ka-50, the only real downside to the Ka-52 stems from its lack of a nose-mounted turret (the targeting pod can freely rotate in all directions). Whereas the gunner on other attack helicopters can engage targets independently from the aircraft's heading, the Ka-52's 30 mm cannon has a very restricted rotation arc.

This prevents the gunner from being able to attack a target that's right behind the helicopter for instance, and also forces the pilot to turn the entire aircraft around in order to return fire. This renders it somewhat vulnerable to anti-aircraft vehicles like the M6 Linebacker, which can simply hide amongst the ground clutter and wait for a Ka-52 to fly past, then ambush it from behind without fear of retaliation.

Crew Capacity
The Ka-52 has a maximum seating capacity of two for a crew that consists of the pilot and a gunner, who sit side-by-side in a tandem arrangement. It is unable to transport any passengers.

Camouflage Edit

  • Woodland: Standard two-tone dark green/olive woodland camouflage scheme.
  • Black: Pattern-less jet black paint scheme.

Trivia Edit

  • The Ka-52 was one of the few aircraft from the original ArmA 2 that was "upgraded" with the ability to use countermeasure flares with the release of the Operation Arrowhead expansion pack, though the gunner's terminal was not given the option to toggle a black/white-hot thermal optic mode.
  • Its 30 mm cannon is slightly bugged and cannot lock onto enemy helicopters like other autocannons are able to. This bug remains unpatched even with the latest Steam versions of the game.

Gallery Edit

External links Edit

See also Edit

Aircraft of comparable role and configuration Edit