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« The L134A1 is a British designation for a Heckler & Koch GMG automatic grenade launcher. It fires 40mm grenades at a rate of about 350 rounds per minute and can be used for accurate, long range bombardment.
This weapon features the ACOG (Advanced Combat Optical Gunsight).
Armoury Description
»


L134A1 40 mm
Arma2-render-l134a1
Faction British Army
Type Automatic Grenade Launcher
Caliber 40 mm
Magazine
capacity
Variable (dependent on platform)
Variants None
Games
ArmA II BAF Logo

The L134A1 is a 40 mm automatic grenade launcher that is exclusively used by the British Army in ArmA 2. It was added with the release of the British Armed Forces DLC.

Overview Edit

The L134A1 is a static/vehicle-mounted automatic grenade launcher that is chambered to fire 40 mm grenade rounds.

It can attain a fire rate of up to 375 rounds per minute, and has a muzzle velocity of 240 m/s. The L134A1 is fitted with an ACOG riflescope which has a magnification zoom of 2x, and can accurately engage targets at distances of up to 1,200 metres.

Standalone L134A1s feed from 32-round high-explosive (HE) grenade belts, while vehicle-mounted versions utilise 48-round grenade belt boxes instead. Static L134A1s are pre-loaded with one belt by default, and have a further three belts spare for a total of 128 grenades. The vehicle-mounted variant of the L134A1 on the other hand, has six belt boxes spare for a combined amount of 288 grenades (the GMG-armed Dingo MRAP also possesses a GMG that has four boxes to reload with).

Essentially the British counterpart of the American-made MK19, the L134A1 can suppress large groups of enemies by bombarding them with a hail of grenade fire. It excels at destroying enemy infantry, though it is also quite effective against lightly armoured ground vehicles as well.

Compared to the MK19, the L134A1 has overall better performance, as it has more than double the fire rate of its American counterpart while also possessing magnified optics, which makes it far easier for the operator see their targets more clearly (the MK19 relies on a simple leaf sight).

Like the MK19, its only drawback is the lack of a raised tripod variant, which means that while the L134A1's gunner is harder to hit (since their profile is lower), they will not be able to shoot over high obstacles or walls like a raised tripod M2 heavy machine gun is able to. Nor will they be able to swivel the turret fully in all directions, as the static L134A1 is forward-facing only and has a restricted rotation arc of 30 degrees in both directions.

Trivia Edit

  • Even though its Armoury Description states that the GMG has a fire rate of only 350 rounds per minute, the in-game L134A1 is actually capable of achieving an RPM of 375.
    • It should also be noted that this is much higher than what its real-world counterpart is capable of.
  • Oddly enough, the GMG-armed Jackal 2 actually uses a modified L134A1 (config-wise) based on the MK19 instead of the L134A1, even though the vehicle's "GMG" is clearly modelled after the GMG and not the MK19.
  • While it doesn't make an actual appearance as a deployable static weapon (a role occupied by the newer Mk32), the GMG features prominently as a mounted heavy weapon on several light/medium armour ground vehicles in ArmA 3.

Gallery Edit

External links Edit

See also Edit

Static weapons of comparable role and configuration Edit