« | The MX is a 6.5mm assault rifle used as a standard-issue weapon for the BLUFOR army. It is lightweight, reliable, easily serviceable and compatible with a large number of accessories. Several variants of the MX rifle exist: MX 3GL is equipped with a 3GL grenade launcher. MXM is a designated marksman rifle for engaging targets from a larger distance compared to assault rifles. MX SW is a light support weapon providing light machinegun support. And finally MXC is a carbine version with shorter barrel, better suited for close quarters combat. Field Manual
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The MX series are a family of service weapons used by NATO forces in ArmA 3.
Variants
Camouflage
- Sand: Standard desert sand/flat dark earth paint scheme. Primarily used by Mediterranean NATO forces.
- Black: Jet black paint scheme. Used by some members of CTRG Group 15 and ION PMC contractors.
- Khaki: Khaki green paint scheme. Used by Pacific NATO forces.
Trivia
- The MX family was designed by real-life gun manufacturer CMMG Inc. of Missouri, U.S.A, specifically for ArmA 3.
- Its design appears to be inspired by two real-world rifles, most notably the Remington "ACR" and Robinson Armament's "XCR-L" assault rifles.
- Co-incidentally, both weapons were a part of failed tenders designed to be replacements for multiple service weapons in the U.S. military.
- On the other hand, the MX's underbarrel grenade launcher is directly based on the real-world "3GL" grenade launcher designed by the (now-defunct) Australia-based weapons manufacturer MetalStorm.
- Despite firing caseless 6.5 mm ammunition, an ejection port is present on all variants.
- During ArmA 3's pre-Alpha development, early media releases did not show either the MX or its sub-variants. Sand/tan coloured versions of the Mk20 were presumably used as stand-in placeholders instead.
- Prior to the release of the Marksmen DLC, the MX SW featured a non-functional integrated bipod that was unfolded by default during the Alpha.
- It was later changed so that the bipod was folded, and was eventually removed entirely as the weapon was re-factored to accept regular bipods on its underbarrel rail (the integrated bipod would become a standalone attachment for NATO forces that could be used by all compatible weapons).
- The black and khaki variants of the MX were not initially included upon ArmA 3's release. The black variants were added in Game Update 1.08 as part of the AAF Reinforcements Pack, while the khaki versions would not added until the release of the Apex DLC.
Gallery
External links
See also
Weapons of comparable role and configuration
- SPAR-16 (CTRG counterpart, ArmA 3: Apex only)
- Katiba (Mediterranean CSAT counterpart)
- CAR-95 (Pacific CSAT counterpart, ArmA 3: Apex only)
NATO - Armoury (ArmA 3) | |
---|---|
Handguns | 4-five .45 • P07 9 mm* • Spectrum Device |
Submachine guns | Vermin .45 |
Carbines | MXC 6.5 mm* |
Assault rifles | MX series (MX*, MX 3GL*) • SDAR 5.56 mm • SPAR-16 series* (SPAR-16*, SPAR-16 GL*) |
Designated marksman rifles | Mk-I EMR 7.62 mm • MAR-10 .338* • MXM 6.5 mm • SPAR-17 7.62 mm* |
Sniper rifles | M320 LRR .408 |
Squad automatic weapons | MX SW 6.5 mm* • SPAR-16S 5.56 mm* |
Machineguns | SPMG .338 |
Launchers | MAAWS Mk4 Mod 1* • PCML* • Titan MPRL • Titan MPRL Compact |
Static | Mk6 Mortar • Mk30 • Mk32 • Remote Designator • Static Titan Launcher (AA, AT) |
(Parenthesis) denote variants. * denotes weapons also used or are exclusive to the CTRG sub-faction. Marksmen DLC | Apex DLC | Tanks DLC |