|«|| The PCML (Person-Carried Missile Launcher) is a portable, short range, fire-and-forget anti-tank guided missile system. The PCML is a soft-launch system, allowing it to be used from within an enclosed room.|
|Faction|| - NATO|
|Type||Anti-Tank Missile Launcher|
The PCML is a portable short-range, fire-and-forget, guided missile launcher.
It can only load missiles with 150 mm high-explosive anti-tank (HEAT) tandem charge warheads, which are capable of striking targets at distances of between 600 and up to 1,000 metres away.
The launcher comes with an integrated night vision-capable sight that has a magnification strength of 2x. It is able to toggle between using the standard direct-fire and an overfly top-attack (OTA) mode.
Designed to provide infantry with the ability to engage clumps of enemy troops and both lightly armoured/unarmoured ground vehicles alike, the PCML's HEAT missile is particularly devastating against MRAPs and Armoured Personnel Carriers.
The missile also uses a shaped charge warhead like most ATGMs, which means that it can be effectively used against slat cage-protected vehicles as well (to a certain degree). This is because the initial blast will usually destroy the cage while the penetrator attacks the vehicle's main armour.
Unlike the heavier Titan MPRL Compact, the PCML locks onto targets using a visual sensor as opposed to infrared, and is able to acquire any kind of target regardless of whether it has a 'cold' or 'hot' thermal signature.
However it should be noted that unlike the Titan family of ATGMs, the PCML cannot make use of SACLOS guidance. This means that missiles fired without a lock-on will not follow the user's crosshairs.
Also in contrast to the Titan, the PCML's visual sensor can be affected by bad weather and lighting conditions. Both can cause a reduction in the sensor's lock-on range or in the case of heavy fog, prevent the PCML from locking onto targets at all.
Likewise, the missile itself only has enough fuel for a flight time of 7 seconds. Should it fail to hit a target before it runs out of fuel, it will automatically self-destruct mid-flight regardless of how close it is to a target in its terminal phase.
Despite these glaring drawbacks, the PCML still remains as an overall decent weapon to use thanks to its multi-role capability. Its missiles fly noticeably faster than the munitions used by other AT launchers, which makes it difficult for ground vehicles to outmanoeuvre. Most notably, up to two spare missiles can be comfortably carried in any of the smaller backpacks by the operator without having to rely on another person to haul them.
The PCML's missile relies on only one kind of sensor for guidance:
Visual Sensor Edit
The missile can lock onto targets that are up to 800 metres away, and is only able to track mobile vehicles that are moving at speeds of up to 126 km/h. The sensor's lock-on cone is restricted to a horizontal and vertical angle of 5 degrees.
Poor visibility conditions such as darkness or rain can reduce its lock-on range by 20% (down to 640 metres from 800). Fog can also cause a further reduction to its lock-on range; this reduction begins at 6% (800 down to 752 metres) and will steadily increase depending on how thick it is.
- The PCML is based on the real-world "NLAW" missile launcher designed by Saab of Sweden. It is used by the armed forces of several European nations, most notably by the British Army where it is designated as the "MBT LAW".
- Unlike the real NLAW however, the in-game PCML is capable of being reloaded whereas the real launcher is designed to be disposed of after being used once.
- The PCML's missile has a tendency to dip towards the ground after flying past 300 metres.
- If engaging targets on flat terrain, this dip can cause the missile to immediately impact onto the ground instead. It is recommended to be at least 5 metres higher than the target to prevent this from occurring.
- Prior to the release of the Tanks DLC, the in-game PCML was unable to make use of the real NLAW's Predicted Line-Of-Sight (PLOS) guidance mode and was restricted to direct fire only. This was later refactored with the release of Game Update 1.82, which finally gave the PCML (along with other guided ATGMs) the ability to toggle between the two flight profiles.
See also Edit
Weapons of comparable role and configuration Edit
- MAAWS Mk4 Mod 1 (Alternate NATO counterpart, ArmA 3: Tanks only)
- RPG-42 (CSAT counterpart)
- NLAW (British Army counterpart, ArmA 2: BAF only)
|NATO - Armory (ArmA 3)|
|Handguns||4-five .45 • P07 9 mm|
|Submachine guns||Vermin .45|
|Assault rifles||MX series (MX, MX 3GL, MXC) • SPAR-16 series (SPAR-16, SPAR-16 GL)|
|Designated marksman rifles||Mk-I EMR 7.62 mm • MAR-10 .338 • MXM 6.5 mm • SPAR-17 7.62 mm|
|Sniper rifles||M320 LRR .408|
|Squad automatic weapons||MX SW 6.5 mm • SPAR-16S 5.56 mm|
|Launchers||MAAWS Mk4 Mod 1 • PCML • Titan MPRL • Titan MPRL Compact|
|Static||Mk6 Mortar • Mk30 • Mk32 • Remote Designator • Static Titan Launcher (AA, AT)|
|(Parenthesis) denote variants. | Marksmen DLC | Apex DLC | Tanks DLC|
|AAF - Armory (ArmA 3)|
|Submachine guns||PDW2000 9 mm|
|Assault rifles||Mk20 5.56 mm (Mk20C, Mk20 EGLM) • SDAR 5.56 mm|
|Designated marksman rifles||Mk18 ABR 7.62 mm|
|Sniper rifles||GM6 Lynx 12.7 mm|
|Squad automatic weapons||Mk200 6.5 mm|
|Launchers||MAAWS Mk4 Mod 0 • PCML • RPG-42 • Titan MPRL • Titan MPRL Compact|
|Static||Mk6 Mortar • Mk30 • Mk32 • Static Titan Launcher (AA, AT)|
|(Parenthesis) denote variants. | Tanks DLC|