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« The RPG-18 Mukah (in English: Fly) is a short-range, disposable, light weight anti-tank rocket launcher made in Russia.
The RPG-18 fires a 64 mm warhead mounted on small rocket with an effective range of 200 m. This weapon is able to penetrate up to 375mm of conventional armor and is not reloadable.
Armoury Description
»


RPG-18
Arma2-icon-rpg18
Faction - Russian Armed Forces
- Takistani Army
- ION
Type Rocket Launcher
Caliber 64 mm
Magazine
capacity
1
Variants None
Games
Arma 2 logo
Arma2-render-rpg18

The RPG-18 is a 64 mm rocket launcher that is used by both the Russian Armed Forces and Takistani Army, as well as in limited numbers with ION PMC contractors in ArmA 2.

Overview Edit

The RPG-18 is a portable, short-range, reloadable, unguided, anti-tank, rocket-propelled grenade launcher.

It can only be loaded with 64 mm grenades fitted with high-explosive anti-tank (HEAT) warheads, and is accurate up to a maximum distance of 200 metres. The RPG-18 is not fitted with any optical sights or electronic sensors, and only uses a simple ladder sight. The sight itself cannot be zeroed.

Arma2-rpg18-03

Shouldered and ready to fire. Note the flipped up ladder sight.

Designed to complement the heavier RPG-7V in use with conventional Russian forces, the RPG-18 serves as a compact and lightweight anti-vehicle weapon that is highly effective in close quarters against light-medium armoured vehicles. The RPG-18 is basically the Russian equivalent of the American-made M136 rocket launcher. It's similar in appearance to the M136 but is slightly lighter to carry, and has an easier-to-use sight as opposed to the latter's highly obstructive ironsight.

However, that is where the similarities end and the RPG-18's downsides begin. Unlike with the M136, the RPG-18's smaller-sized HEAT grenade is far weaker in comparison, and can barely punch through the armour of Infantry Fighting Vehicles like the M2A3 Bradley.

On the other hand, its warhead is unable to inflict any lasting damage against heavy Main Battle Tanks such as the M1A2 TUSK; save for perhaps blowing one of its tracks with a direct hit. The RPG-18 is also restricted to a maximum range of 200 metres, which is 50 metres short of the M136's minimum effective range (the M136 is capable of hitting targets further out than 250 metres).

When compared to the RPG-7V, the RPG-18 has no utility outside of being an AT weapon. The RPG-7 has a wide array of munition types for the user to choose from, and can become an anti-personnel, anti-structure, or anti-vehicle weapon with one simple switch of a grenade.

Overall, these factors contribute to the RPG-18 being a fairly useless weapon in almost every situation. Unless there is no alternative, the RPG-18 should be overlooked in favour of better shoulder-launched weapons.

Trivia Edit

  • Along with the M136, the RPG-18 is incorrectly shown in-game as a reloadable launcher. The real-world RPG-18 is designed to be disposed of immediately once fired.
    • Ironically enough, even the RPG-18's own Armoury Description mentions that it cannot be reloaded.
    • And like the M136, the RPG-18's grenades also occupy six slots of the player's inventory. This requirement was likely implemented as a stand-in to represent the RPG-18 being a disposable weapon; simply because it makes it highly unfeasible to carry more than one grenade at a time unless the user chooses to forgo primary weapon ammunition altogether.

Gallery Edit

External links Edit

See also Edit

Weapons of comparable role and configuration Edit