|«|| The RPG-7 is a portable, reusable, unguided, shoulder-launched, anti-tank, rocket-propelled grenade launcher. The ruggedness, simplicity, low cost and effectiveness of the RPG-7 has made it the most widely used anti-armor weapon in the world. Currently, around 40 countries use the weapon and it is manufactured in several variants by nine countries. It is popular with irregular and guerrilla forces. The RPG has been used in almost all conflicts across all continents since the mid-1960s, from the Vietnam War to the early recent conflicts in the Pacific area.|
|Faction|| - Syndikat|
The RPG-7 is a portable, reusable, unguided, shoulder-launched, anti-tank, rocket-propelled grenade launcher.
It uses PG-7V high-explosive anti-tank (HEAT) 40 mm grenades that are designed to provide infantry with the capability to engage lightly armoured and unarmoured vehicles at ranges of up to 600 metres. It cannot be fitted with optics, and instead uses a traditional ironsight that can be zeroed to launch grenades at distances of 200-500 metres.
A relatively easy-to-use launcher, the RPG-7 is a highly flexible weapon that can be used against both infantry and vehicles alike. Unlike heavier shoulder-launched weapons, the RPG-7's PG-7V grenades are fairly light to carry which means that the operator will not require someone else to carry spare munitions for them.
However, the small diameter of the RPG-7's 40 mm grenades means that they are only strong enough to neutralise light Armoured Personnel Carriers and MRAPs, but are not quite powerful enough to raze a reinforced structure or large building.
Compared to its modern counterpart, the RPG-7 is largely ineffective against Main Battle Tanks, as their thick armour easily nullifies the effects of the warhead's HEAT charge; multiple successive hits in an exposed area of the MBT like the engine will be required to simply disable it and not outright destroy it.
Though the warhead has a kinetic penetrator, the explosive charge itself is actually quite weak, meaning that the PG-7V grenade will be easily neutralised by vehicle slat cages.
It should also be noted that while the launcher can be zeroed to launch grenades at distances of up to 500 metres in theory, the variable arc trajectory of the RPG-7's grenades makes it largely ineffective and very difficult to account for when used for long distance shots.
For that reason, this limits the actual maximum effective range of the launcher to just under 300 metres in practice, as beyond that distance the RPG-7 is basically impossible to use reliably with any degree of accuracy.
- The RPG-7 is based on its real-life counterpart of the same name.
- On release, the RPG-7's grenades used a flat arc trajectory and did not spin at all during flight. This essentially allowed them to fly in a straight line and be unrealistically capable of hitting targets at distances of up to 1,200 metres.
- This was later corrected with Game Update 1.68, which added zeroing for the launcher and proper flight characteristics for the PG-7V grenades.
- Prior to the release of the Tac-Ops DLC, the RPG-7 was exclusively a Syndikat-only weapon. It was later changed with the release of the DLC's first scenario, Beyond Hope, which showed the weapon in use by government loyalists as well (the predecessors of the modern-day FIA).
- It is one of the few weapons in ArmA 3 to be called by their real-life manufacturer name in-game.
See also Edit
Weapons of comparable role and configuration Edit
- RPG-42 (Modern CSAT counterpart)
- RPG-7V (CDF/ChDKZ/Takistani Army/Alternate Russian Armed Forces counterpart, ArmA 2 only)
|Syndikat - Armory (ArmA 3)|
|Handguns||PM 9 mm|
|Assault rifles||AK-12 7.62 mm (AK-12 GL) • AKS-74U 5.45 mm • AKM 7.62 mm|
|Squad automatic weapons||LIM-85 5.56 mm|
|(Parenthesis) denote variants. | Apex DLC|