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Rhino UP
Arma3-render-rhinoup
Faction NATO
Type Tank Destroyer
Seats 3 seats:
  • 1× Driver
  • 1× Gunner
  • 1× Commander
Item capacity Max: 3000 kg:
  • 12× Weapons
  • 128× Magazines
  • 12× Backpacks
Top speed ~ 119 km/h
Fuel capacity 60 L
Primary armament Main:
  • 1× Cannon 120 mm
Secondary armament Secondary:
  • 1× RCWS 12.7 mm HMG

Coaxial:

  • 1× SPMG .338 GPMG

Targeting:

  • 1× Laser Designator

Defensive:

  • 1× Smoke Generator
Variants Rhino MGS
Games
A3-tanks

The Rhino MGS UP is a variant of NATO's Rhino MGS tank destroyer in ArmA 3. It was added with the release of the Tanks DLC.

Overview

  • Roles:
    • Tank destroyer
    • Armoured assault gun
« The Rhino MGS is the latest wheeled tank destroyer in NATO armored forces, designed for easy transportation to crisis regions. Its lightweight 120mm main cannon can use all conventional rounds including MARUK ATGMs, which increase its effective range to 8 km. The vehicle's secondary weapon is the .338 magnum SPMG coaxial machinegun. The price paid for the Rhino's great mobility and firepower is its light armor and low supplies of ammo and fuel. The 'UP' version is equipped with a remotely operated 12.7mm HMG and improved protection, provided by a cage and reactive armor. However, with this setup, it's too bulky to fit into many transport vehicles, including the Blackfish VTOL.
Field Manual
»

Design

The Rhino UP is simply a modified variant of the Rhino MGS that has been retrofitted with additional Explosive Reactive Armour (ERA) blocks and a turret-mounted remote weapons station.

Armament
It is armed with the same 120 mm smoothbore cannon and has a coaxial .338 medium machine gun. Like the baseline Rhino, the commander can also make use of a laser designator to mark targets independently from the main gun. The main difference on the Rhino UP is that the commander can also engage targets with the mounted 12.7 mm heavy machine gun.

Its loadout for the main gun consists of 12 rounds worth of armor-piercing fin-stabilized discarding sabot (APFSDS-T), 8 high-explosive (HE-T), and 8 high-explosive anti-tank multi-purpose (HEAT-MP-T) shells. It can also load and fire MARUK anti-tank guided missiles, which are launched directly from the cannon itself.

The coaxial SPMG is pre-loaded with a 200-round belt box and has a further three belt boxes available, while the commander's HMG feeds from a single 200-round belt and only has one spare belt to reload from.

Arma3-rhino-01

Rhino UP with all crew positions turned out. Note the additional slat cages attached to all sides of the hull.

Features
Just like its baseline counterpart, the Rhino UP shares the same ability to combine its MARUK ATGMs with other data linked vehicles. This enables it to attack laser marked targets even if the crew do not have line-of-sight of it.

But aside from the ERA blocks and having slat cages attached by default, the Rhino UP is virtually identical to its parent vehicle in almost every way. The ERA blocks mostly enhance the Rhino UP's resistance to HEAT projectiles, while the slat cages prevent explosive-based munitions from damaging exposed parts of the chassis like its wheels.

Crew Capacity
The Rhino UP has the same number of seats as the baseline Rhino; enough for the driver, a gunner, and the commander. It is also unable to transport any passengers.

Camouflage

  • Green: Standard flat olive green paint scheme. Any camo nets applied on the Rhino UP's hull or turret will use a two-tone woodland camouflage pattern scheme.
  • Sand: Pattern-less dark tan paint scheme. Modifies all camo nets attached to the Rhino UP to use a two-tone desert camouflage pattern scheme.

Sensors

The Rhino is outfitted with only one passive-type sensor:

Data Link

The Rhino UP is data link-enabled, and can obtain the locations of enemy contacts from any friendly forces within 16 km range.

Note that the Rhino UP can receive the location of spotted contacts from other vehicles but cannot actually transmit targets that it sees. It is also unable to distinguish between friendly and hostile contacts.

Components

  • Slat Cage (Hull): Attached by default. Cages surround the entire hull except for the turret. Slat cages will protect the Rhino UP from non-AP munitions but can be destroyed after multiple hits.
  • Camo Net (Hull): Drapes most of the hull with camouflage netting (except for the crew hatches). Partially conceals covered sections from thermal sensors.
  • Camo Net (Turret): Identical to the Hull camouflage netting, but for the turret instead. Most of the turret (including the barrel) is covered, though certain components like the commander's RWS turret are left exposed.

Trivia

  • Like its parent model, the Rhino UP is based on the real-world "Rooikat" AFV designed by Land Systems OMC of South Africa.
  • Oddly enough, the UP variant does not make use of the same Mk30 HMG mounted on M2A4 Slammer UP MBTs for its remote weapons station, and uses an exposed turret design armed with the older M2 HMG instead.

Gallery

External links

See also

Variants

Vehicles of comparable role and configuration