The To-199 Neophron is a light attack and Close Air Support jet used exclusively by CSAT forces in ArmA 3.
Overview[]
- Role:
- Ground attack
« | The To-199 Neophron is a new addition to CSAT air forces. An agile single-seat aircraft is used for close air support but can also take down air threats. It cannot carry as much payload as NATO's A-164 and has to rearm more often, but it can take-off from even the roughest terrain, not being so dependent on air bases or aircraft carriers. Neophron in CAS variant is fitted with 30 mm Cannon, Sahr-3 short range air-to-air missiles, Sharur air-to-ground missiles, Tratnyr rockets (HE and AP variants) and LOM-250G bombs. Field Manual
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Design[]
The To-199 is a twin-engined, light strike aircraft that uses a conventional swept-wing design. In addition to its primary role as a ground attack jet, the To-199 is nimble enough to perform either combat air patrol or reconnaissance roles if necessary.
Armament
By default, the To-199 is armed with a 30 mm cannon that is loaded with 500 rounds of high-explosive (HE) ammunition.
The To-199 has ten pylons that support dynamic loadouts.
- The two wingtip pylons (1, 10) support either of these two types of missiles:
- Scalpel (1×)
- Sahr-3 (1×)
- In addition to the above two missile types, six of the central pylons on both wings (2-7) can support any of the following:
- Scalpel (1×)
- Scalpel (2×)
- Scalpel (4×)
- Tratnyr HE (20×)
- Tratnyr AP (20×)
- Skyfire (19×)
- Sharur (1×)
- RBK-500F (1×)
- The two inner pylons (8-9) closest to the main fuselage may only carry specific types of munitions:
- Tratnyr HE (20×)
- Tratnyr AP (20×)
- Skyfire (19×)
- Sahr-3 (1×)
- Sharur (1×)
- LOM-250G (1×)
- RBK-500F (1×)
The targeting pod also has a laser designator that can provide self-designation capability when used in conjunction with the To-199's LOM-250G precision bombs.
Mobility
In terms of performance, the To-199 has a much higher stall speed compared to its NATO counterpart, but is lighter, and can attain its top speed much more quickly.
In addition, the To-199 has an airbrake located on the top of its fuselage and has two sets of air intakes for its engines: frontal for normal flight and on top, which it switches to during low level flight (during both take off and landing).
Drawbacks
Although superior to its NATO counterpart when it comes to aerodynamics, the To-199's loadout options - at least when it comes to guided air-to-ground weapons, are fairly limited and has overall reduced ground attack capability. Furthermore, not all of its pylons can actually be outfitted with heavier ordnance like LGBs or the larger AGMs.
For instance, the Wipeout can be armed with up to ten GBU-12s at a time. The To-199 on the other hand, is restricted to a maximum of just six LOM-250Gs. The remaining pylons will be occupied by "weaker" and shorter-ranged Skalpel ATGMs, or more (unguided) rocket pods and short-ranged air-to-air missiles. Needless to say, a To-199 pilot can expect to spend more time on the tarmac rearming after just one or two attack runs; a weakness which its NATO counterpart does not share.
Lastly, it is important to remember that for all its aerodynamic prowess the To-199 is merely a CAS jet with limited air-to-air capabilities. It remains at the mercy of faster and higher-flying fighter jets, and with no active radar of its own, the To-199 cannot be armed with long range A2A missiles. When pitted up against stealthed aircraft in particular, it is even more defenceless and cannot hope to survive in a contested airspace.
Crew Capacity
The To-199 is limited to carrying only the pilot themselves. It is unable to transport any passengers or additional crew.
Protection[]
The To-199 has a base armour value of 80.
Hull[]
The jet's hull can withstand 600 points of damage. Will result in a total loss if the hull's "health" is depleted. It takes 180% increased damage from high-explosive (HE) type munitions.
Engines[]
Both engines can resist 320 points of damage before failure. The engines incur a 220% damage penalty from HE-type munitions.
Destroying the engines will not result in a total loss, though 40% of damage is always transferred onto the To-199's main "health" pool. It can however, potentially cause it to blow up if the hull's integrity is already at critical.
If damaged: Decreases thrust output and can prevent the To-199 from attaining its top speed.
If destroyed: Total engine failure; jet will lose its ability to maintain power completely.
Instruments[]
The To-199's flight instruments, Head Mounted Display (HMD) and Multi-Functional Displays (MFD) can withstand 320 points of damage before failure. All instruments take 400% increased damage from HE-type munitions.
If damaged: Causes periodic flickering of MFD screens and the pilot's HMD. Instruments remain fully functional.
If destroyed: Both the MFD and HMD will be disabled. Instruments will malfunction and do not provide proper readings.
Fuel tanks[]
The To-199 has two fuel tanks - a primary and auxiliary. The primary tank has an integrity of 440 points while the auxiliary tank is much more fragile, and can only survive 240 points of damage.
The primary tank takes 400% increased damage from HE-type munitions, while the auxiliary tank incurs a smaller 300% penalty instead. 60% of incoming damage onto the primary will be transferred over to the jet's main "health" pool; in the case of the auxiliary tank, it is only 40%.
If damaged: Gradual fuel leaking; will lose up to 60% of the To-199's remaining fuel supply (primary) or 40% (auxiliary).
If destroyed: Rapidly depletes entire fuel supply over the course of several seconds.
Control surfaces[]
The To-199's control surfaces consist of six components:
- Ailerons (left/right)
- Elevators (front/rear)
- Rudders (left/right)
With the exception of the rear elevator, all other components can take just 240 points of damage before failing. Only the rear elevator can survive up to 280 points of damage, though all components equally incur a 280% increased damage penalty from HE-type munitions.
Losing specific control surfaces (i.e. rudders) can hamper the To-199's handling and agility depending on how severe the damage is and how many components are left. If all parts are destroyed, the To-199 will lose most of its in-flight stability and become extremely difficult to manoeuvre.
Sensors[]
The To-199 is outfitted with a suite of sensors that are intended to optimise it for ground attack missions:
Sensor type | Max range (Air/Ground) | Min range (Air/Ground) | Affected by environment? | Target max speed (km/h) | Azimuth coverage (°) | Elevation coverage (°) | Friendly identification range (m) |
---|---|---|---|---|---|---|---|
Anti-Radiation | A: 8,000 m G: 8,000 m |
A: 8,000 m G: 8,000 m |
Nothing | 1e+10 km/h | 90° | 90° | 12,000 m |
Infrared | A: 5,000 m G: 4,000 m |
A: 500 m G: 500 m |
Fog (0.005%) | 360 km/h | 50° | 37° | 2,000 m |
Laser | A: 6,000 m G: 6,000 m |
A: 6,000 m G: 6,000 m |
Nothing | 1e+10 km/h | 180° | 180° | 0 m |
NV | A: 6,000 m G: 6,000 m |
A: 6,000 m G: 6,000 m |
Nothing | 1e+10 km/h | 180° | 180° | 0 m |
Passive | A: 16,000 m G: 16,000 m |
A: 16,000 m G: 16,000 m |
Nothing | 1e+10 km/h | 360° | 360° | 12,000 m |
Visual | A: 4,000 m G: 3,000 m |
A: 500 m G: 500 m |
Fog/Light (6%) | 360 km/h | 50° | 37° | 2,000 m |
Anti-Radiation Sensor[]
The To-199's Anti-Radiation Sensor is forward-facing only. It is represented by the green cone on the SENSORS panel.
Infrared Sensor[]
The To-199's IR Sensor is located in the targeting camera (represented by the orange cone on the SENSORS panel). Although it is technically affected by heavy fog, the range reduction effect is so miniscule (-0.25 metre reduction) that it will be barely noticeable.
Laser Sensor[]
The To-199's Laser Sensor is forward-facing only. Any designated targets will become visible on the To-199's SENSORS panel only when the jet is (mostly) facing in the direction of the laser spot.
NV Sensor[]
The To-199's NV Sensor is forward-facing only. Any IR grenades on the ground will only become visible on the SENSORS panel when the To-199 is (mostly) facing in the direction of the grenade.
Passive Radar[]
The To-199's Passive Radar can detect Active Radar threats in any direction (regardless of the jet's facing direction).
Visual Sensor[]
The To-199's Visual Sensor is located in the targeting camera (represented by the orange cone on the SENSORS panel). The Visual Sensor can be affected by heavy fog and can lose up to 6% of its range depending on its thickness. The Visual Sensor becomes completely blind at nighttime and very low-light conditions.
Armament[]
NOTE: Only the weapons used on the default loadout for the To-199 are listed here. For full details on ordnance that can be mounted on the To-199, refer to the dynamic loadouts article.
Cannon 30 mm[]
Base damage value | Aerodynamic friction | Initial velocity (m/s) | Penetration depth (mm) |
---|---|---|---|
150 | -0.00036 | 1,120 | 50.4 |
30 mm autocannon. Fires HE-based ammunition useful for direct air-to-ground fire support or Within Visual Range (WVR) dogfights.
It can attain a fire rate of up to ~ 1,500 rounds per minute and has a muzzle velocity of 1,120 m/s. Accuracy-wise, it has a dispersion of 0.003 rad at distances of 1,250 metres. The shells themselves have a blast radius of 4 metres and can (partially) penetrate up to a depth of 50.4 millimetres.
Target Lead Indication is provided on the pilot's Heads Up Display (HUD). Landing hits can be accomplished by aligning the crosshair directly on the HUD's circle.
Sharur[]
- Main article: Dynamic loadouts#Sharur
Air-to-ground infrared-guided missile.
Relies on the To-199's IR Sensor to function.
LOM-250G[]
- Main article: Dynamic loadouts#LOM-250G
Laser-guided bomb. Relies on the To-199's Laser Sensor to function.
Predicted Impact Point assistance is provided for "aiming" with the LOM-250Gs if no laser guidance is available.
Tratnyr AP[]
- Main article: Dynamic loadouts#Tratnyr AP
Unguided anti-vehicle rockets.
Tratnyr APs are fired with an initial velocity of 44 m/s and can reach speeds of up to 590 m/s in-flight.
Tratnyr HE[]
- Main article: Dynamic loadouts#Tratnyr HE
Unguided anti-personnel rockets.
Tratnyr HEs are launched with an initial velocity of 44 m/s and can reach speeds of up to 590 m/s in-flight.
Sahr-3[]
- Main article: Dynamic loadouts#Sahr-3
Short range infrared-guided air-to-air missile.
Relies on the To-199's IR Sensor to function.
Trivia[]
- The Neophron is based on the real-life "Yak-130" designed by the Yakovlev Design Bureau, a subsidiary of the United Aircraft Corporation.
- It is one of the few fixed-wing aircraft that are actually light (and compact) enough to be slingloadable by heavy transport helicopters like the Mi-290.
- Initially, the Neophron remained exclusive to Mediterranean CSAT forces and was unused by the Pacific branch. However, as of Old Man's release, Pacific forces are also shown utilising the Neophron in a limited capacity (though only within the mini-campaign/scenario itself).[1]
- In spite of its inclusion for the mini-campaign, the Neophron is still not given dedicated Green Hex camouflage and simply reuses the default Arid Hex scheme.
- Neophron is named after the genus of vulture, of which the Egyptian vulture (Neophron percnopteris) is the only member species.
- The Neophron was not originally available in ArmA 3 at launch. It would not become available until the release of the campaign's Win episode as part of Game Update 1.14.[2]
- Before the release of Game Update 1.50, a bug would cause Tratnyr rockets to not actually hit the point of impact cursor shown on both the player's UI (in third person) and the Neohpron's HUD.[3]
Gallery[]
References[]
- ↑ ARMA 3: Apex 2020 [Video Game], Bohemia Interactive a.s., Old Man
- ↑ van 't Land, J.J. 2014, SPOTREP #00021, Arma 3, viewed 14 September 2017, <https://dev.arma3.com/post/spotrep-00021>.
- ↑ van 't Land, J.J. 2015, SPOTREP #00047, Arma 3, viewed 9 September 2023, <https://dev.arma3.com/post/spotrep-00047>.
Video[]
External links[]
See also[]
Aircraft of comparable role and configuration[]
- A-164 Wipeout (NATO counterpart)
- Su-25 (Outdated Soviet/CDF/ChDKZ/Takistani Army predecessor, ArmA: CWA/ArmA 2 only)
- Su-39 (Modern Russian Armed Forces predecessor, ArmA 2 only)
CSAT - Vehicles (ArmA 3) | |
---|---|
Wheeled | Ifrit • MSE-3 Marid • Qilin • Quadbike • Tempest • UGV Saif • Zamak |
Tracked | 2S9 Sochor • Akinaka ED-1D (Sayyah ED-1E) • BTR-K Kamysh • T-100 Varsuk (X Futura) • T-140 Angara (T-140K) • ZSU-39 Tigris |
Rotor-wing | Jinaah AL-6 • Mi-48 Kajman • Mi-290 Taru • PO-30 Orca • Tayran AR-2 |
Fixed-wing | K40 Abalil-3 • KH-3A Fenghuang • To-199 Neophron • To-201 Shikra • Y-32 Xi'an |
Aquatic | Assault Boat (Rescue) • Speedboat HMG • SDV |
Parenthesis denote variants. Helicopters DLC | Apex DLC | Jets DLC | Laws of War DLC | Tanks DLC | Contact DLC |